WoW Classic Paladin AOE Grinding Guide – Gold Farming And Leveling Spots

Paladins have a unique ability to pull and kill massive groups of mobs simultaneously, making them one of the most efficient leveling classes once you understand the mechanics. This comprehensive WoW Classic Paladin AOE Grinding Guide covers the best talent builds, grinding locations from level 20-60, gear recommendations, and advanced techniques to maximize your experience per hour.

Unlike traditional questing where you kill mobs one at a time, AOE grinding lets you pull 5-15 enemies at once and destroy them with reflect damage, Consecration, and blocking mechanics. Once mastered, this playstyle transforms Paladins from one of the slowest leveling classes into a remarkably efficient grinding machine.

⚔️ Why AOE Grinding Works for Paladins

Paladins are uniquely designed for multi-mob combat thanks to several key mechanics that other classes simply don’t have access to.

The Core Mechanics

Reflect Damage Your damage doesn’t come from hitting enemies – it comes from them hitting YOU. Retribution Aura, Blessing of Sanctuary, and shield spikes all deal damage when enemies attack you. The more mobs hitting you, the faster they die.

Insane Survivability Between plate armor, shields, Holy Shield, Redoubt, and self-healing with Holy Light, Paladins can tank 10+ mobs without breaking a sweat. Your armor and block chance mean physical damage barely scratches you.

Reckoning Burst Damage The Reckoning talent gives you extra attacks when you get critically hit. Pull enough mobs and you’ll stack up Reckoning charges, then unleash devastating burst damage that can one-shot enemies. This synergizes perfectly with multi-mob pulls.

Zero Downtime Other AOE classes like Mages need to drink after every pull. Paladins using Seal of Wisdom and Blessing of Sanctuary can maintain near-infinite mana through blocked attacks and judgments. You literally never stop grinding.

When AOE Grinding Becomes Viable

You can start basic AOE grinding at level 20 once you have Consecration, but the real power spike comes at level 32-34 when you can spec deeper into Protection and get Blessing of Sanctuary and Reckoning.

At level 40 with Holy Shield, you become nearly unstoppable. This is when you can comfortably pull 10-15 mobs and grind through levels faster than most quest-levelers.

🎯 The Perfect AOE Grinding Talent Build

For optimal AOE grinding, you need a hybrid Protection/Retribution build that maximizes reflect damage, block chance, and survivability.

WoW Classic Paladin Aoe Grinding Talent Tree Builds

🛡️ Essential Gear for AOE Grinding

Your gear priorities are completely different from normal Paladin builds. You want spell damage, stamina, and defense – not strength or pure tanking stats.

Stat Priority

Priority Stat Why It Matters
1st Spell Damage Increases Consecration, Holy Shield, and Retribution Aura damage
2nd Stamina Bigger health pool = larger pulls without dying
3rd Intellect More mana for longer grinding sessions
4th Defense/Armor Reduces incoming damage from pulls
5th Block Value Extra damage from Holy Shield and Blessing of Sanctuary

The Golden Rule: Every point of spell damage increases your Consecration ticks, Holy Shield block damage, and reflect aura damage. This is your most important stat by far.

Key Gear Pieces

Weapon: Fast One-Handed with Spell Damage

You want a fast-attacking weapon (2.0 speed or faster) with spell damage for optimal Seal of Wisdom and Reckoning procs. Some excellent options:

  • Hammer of the Grand Crusader (Scarlet Monastery) – Early game spell damage weapon
  • Aegis of Stormwind (Quest reward) – Solid stats with spell damage
  • Bonecrusher (Stratholme) – Excellent spell damage for level 58+

Shield: Maximum Block Value + Spell Damage

Your shield is critical for damage mitigation and Holy Shield damage:

  • Green Tower (Maraudon) – Excellent mid-level option with good block
  • Draconian Deflector (UBRS) – Solid pre-raid shield
  • Drillborer Disk (Gnomeregan) – Unique effect that deals AOE damage on block

Shield Spike: Absolutely Mandatory

Shield spikes add significant reflect damage when you block. Always have one equipped:

  • Iron Shield Spike (Level 20-29) – 11-16 damage per block
  • Mithril Shield Spike (Level 30-39) – 16-20 damage per block
  • Thorium Shield Spike (Level 40+) – 20-30 damage per block

With high block chance and 10+ mobs hitting you, shield spikes add hundreds of damage per pull.

Armor Pieces with Spell Damage

Since spell damage gear is rare on plate, you’ll mix in some cloth and leather pieces:

wow classic paladin leveling 1-60

Head:

  • Crown of the Ogre King (Dire Maul) – Great spell damage helmet
  • Green Lens (Engineering) – Solid alternative

Chest:

  • Demon Forged Breastplate (Stratholme) – BiS for AOE grinding with lifesteal proc
  • Lightforge Breastplate (Dungeon Set) – Good all-around stats

Shoulders:

  • Runed Stygian Leggings (Scholomance/Stratholme) – Cloth with massive spell damage
  • Lightforge Spaulders (Dungeon Set) – Plate alternative

Gloves:

  • Gloves of the Dawn (quest reward) – Spell damage + good stats
  • Hands of Power (Stratholme) – Solid alternative

Belt/Boots/Legs:

  • Focus on stamina and intellect
  • Spell damage if you can find it
  • Don’t sacrifice too much armor for stats

Trinkets and Accessories

Best Trinkets:

  • Royal Seal of Eldre’Thalas (Dire Maul Tribute) – +2% dodge and healing
  • Mark of the Chosen (Maraudon quest) – Huge stamina boost
  • Second Wind (LBRS) – Health regeneration for sustained grinding

Enchants:

  • Weapon: Lifesteal or Fiery Weapon (spell damage scales with Fiery)
  • Shield: +9 Stamina
  • Chest: +4 All Stats
  • Gloves: Riding Skill or +7 Strength
  • Boots: Minor Speed (you’ll be moving between pulls constantly)

📍 Best AOE Grinding Locations (Level by Level)

Finding the right grinding spot is crucial. You want dense mob packs, minimal casters, and fast respawns.

Level 20-25: Getting Started

Duskwood – Raven Hill Cemetery

  • Dense undead spawns
  • Mix of skeletons and ghouls (all melee)
  • Watch out for the worms that spawn – they can overwhelm you
  • Competition from other players can be high

Wetlands – Murloc Camps

  • Multiple murloc camps near Menethil Harbor
  • Pure melee mobs
  • Be careful not to pull too many at once (they hit surprisingly hard)
  • Good cloth drops for money

Westfall – Defias Camps

  • Humanoid mobs with solid vendor trash
  • Some ranged attackers (avoid the riflemen)
  • Harvest Golems also work but watch for casters

Level 25-30: Expanding Your Options

Hillsbrad Foothills – Yeti Cave

  • Excellent concentration of yetis in the cave
  • All melee except watch for the rare caster
  • Yetis enrage at low health (more damage = more Reckoning procs)
  • Can’t mount in cave so positioning matters

Wetlands – Dragonmaw Orcs

  • Good experience and vendor trash
  • Some casters mixed in (pull carefully)
  • Less competition than other zones

Arathi Highlands – Dabyrie Militia

  • Humanoid mobs that drop silver and cloth
  • They run when low (can pull more mobs, good or bad!)
  • Watch for casters in the camps

Level 30-35: Mid-Level Grinding

Arathi Highlands – Syndicate Camps

  • Multiple syndicate camps with melee humanoids
  • Pathstalkers have ranged attacks (focus them first)
  • Excellent gold per hour from vendor trash

Duskwallow Marsh – Murloc Village

  • One of the BEST spots for level 35-38
  • 30+ murlocs in the village, all melee
  • No special abilities except minor snare (ignore it)
  • Fast respawns
  • You can pull 10-15 at once here

Swamp of Sorrows – Lost Ones

  • Level 34-36 humanoids
  • One mob type spawns additional level 25 adds (great for Reckoning procs)
  • Let the weak adds kill themselves on your shield spike

Level 35-42: Prime Grinding Time

Badlands – Earth Elementals

  • Excellent vendor trash (elements sell well)
  • Pure melee
  • Some spots have good density

Badlands – Ogres

  • Dual-wielding ogres (more hits = more Reckoning)
  • Watch for casters in some camps
  • Good experience rates

Badlands – Troggs

  • Dense pulls available
  • Mixed in with elementals and ogres
  • Variety helps with grinding monotony

Tanaris – Wastewander Nomads

  • Humanoid bandits in the desert
  • Some casters to avoid
  • Decent cloth and vendor trash drops

Level 42-50: Advanced Grinding

Feralas – Woodpaw Gnolls

  • Recommended by many guides but has casters
  • If you can avoid the casters, pulls are solid
  • Competition can be high

Tanaris – Dunemaul Ogres

  • Large ogre camp in northwest Tanaris
  • Mix of melee and casters
  • Better to skip casters and focus on warriors

Hinterlands – Gammerita Cave Turtles

  • Often overlooked spot
  • Pure melee
  • Lower experience but extremely safe

The Hinterlands – Vilebranch Trolls

  • Large troll camps
  • Watch for casters and witchdoctors
  • Good vendor trash

Level 48-55: Late Game Grinding

Searing Gorge – Dwarves

  • Multiple dark iron dwarf camps
  • Mix of melee and ranged
  • Excellent vendor trash
  • Can be challenging due to mob variety

Burning Steppes – Whelps

  • Dragon whelps in various locations
  • Pure melee for most types
  • Fast respawns
  • Good money from scales

Western Plaguelands – Undead

  • PERFECT for Paladins (Exorcism and Holy Wrath bonus damage)
  • Dense undead camps everywhere
  • Sorrow Hill in particular is excellent
  • Can also farm Righteous Orbs

Level 50-60: End Game Grinding

Western Plaguelands – Sorrow Hill

  • Undead-heavy area
  • Dense spawns
  • Bonus Paladin damage against undead
  • Occasional Righteous Orb drops

Eastern Plaguelands – Undead Camps

  • Similar to WPL but higher level
  • Multiple good grinding spots
  • Bonus damage from anti-undead abilities
  • Good gold per hour

Winterspring – Various Locations

  • Yetis, owlbeasts, and other creatures
  • Some spots better than others
  • Less crowded than Plaguelands

Silithus – Twilight Camps

  • Cultist camps with dense pulls
  • Excellent vendor trash
  • Twilight texts sell for good gold
  • Can be farmed at 60 for gold

Instance AOE Grinding (Advanced)

Once you’re well-geared, you can solo parts of dungeons:

Scarlet Monastery – Cathedral

  • Pull entire rooms of scarlet crusaders
  • Excellent gold and experience
  • Requires good gear and practice

Maraudon – Princess Runs

  • Solo or duo certain sections
  • Good gold from vendor trash
  • Nature resist helps but isn’t required

🔄 The AOE Grinding Rotation

Understanding the proper sequence of abilities is what separates mediocre AOE grinders from experts.

Pre-Pull Setup

Before engaging mobs, make sure you have:

  1. Blessing of Sanctuary – Active on yourself
  2. Retribution Aura – For reflect damage
  3. Seal of Wisdom – For mana return
  4. Full Health and Mana – Never start a pull injured
  5. Shield Spike – Check it’s still active on your shield

The Pull Phase

Step 1: Gather Mobs

Run through the area collecting 5-15 mobs depending on your gear and confidence. Use your speed and survivability to group them up. Don’t worry about taking hits during this phase – you’re tanky enough.

Step 2: Position and Stack

Once you’ve gathered your mobs, position yourself so they’re all in front of you in a tight cluster. This maximizes Consecration damage and ensures they’re all hitting you.

Positioning Tips:

  • Stand against a wall if possible to prevent mobs from surrounding you
  • Keep them tightly grouped
  • If ranged mobs pull, move toward them to bring them into melee range

The Burn Phase

Step 3: Activate Defensive Cooldowns

  1. Cast Holy Shield immediately
  2. Drop Consecration
  3. Start auto-attacking to proc Seal of Wisdom

Step 4: Maintain Damage

Step 5: Monitor Reckoning Stacks

Watch for the Reckoning buff to stack up (shows as a buff icon). Once you have 3-5 stacks, switch to a high-damage seal and unleash your stored attacks:

  1. Switch to Seal of Righteousness or Seal of Command
  2. Attack once – all your Reckoning stacks fire off simultaneously
  3. Watch mobs evaporate from burst damage
  4. Switch back to Seal of Wisdom

The Survival Phase

If your health drops below 50% during a pull:

Emergency Heals:

  1. Cast Divine Protection for 50% damage reduction
  2. Cast Holy Light (use lower ranks to save mana)
  3. Keep refreshing Consecration between heals
  4. If desperate, use Divine Shield and heal to full

Concentration Aura Technique:

If you need to heal during combat without interruption:

  1. Switch to Concentration Aura
  2. Cast Holy Light
  3. Switch back to Retribution Aura

The Concentration Aura plus talents give you near-immunity to spell pushback.

Post-Pull Phase

After mobs are dead:

  • Loot everything (vendor trash adds up fast)
  • Check mana – if above 40%, pull again
  • If below 40%, drink for 10-15 seconds
  • Rebuff if Blessing of Sanctuary fell off

The Goal: Zero downtime grinding. Pull, kill, loot, pull again. With Seal of Wisdom and Blessing of Sanctuary mana returns, you should rarely need to drink.

💡 Advanced AOE Grinding Techniques

Once you’ve mastered the basics, these advanced tactics will boost your efficiency even further.

Optimal Mob Selection

What Makes a Perfect Grinding Mob:

Melee only – Casters interrupt Consecration and are annoying ✅ Dual-wielders – Attack twice as fast = double the Reckoning procs ✅ Runners – Mobs that flee at low health pull more adds (free extra mobs!) ✅ High density – Tight spawn patterns mean less running between pulls ✅ Fast respawns – You want continuous grinding without waiting ✅ Humanoids – Best vendor trash and cloth drops

Avoid These:

  • Heavy casters
  • Mobs with stuns or fears
  • Mobs with disease (costs mana to Cleanse)
  • Spread out spawns (too much running)

Managing Reckoning Stacks

Reckoning is your secret weapon for burst damage. Here’s how to use it optimally:

Building Stacks:

  • Each time you get critically hit, you gain a Reckoning charge (10% chance per talent point)
  • You can store up to 5 charges
  • The buff lasts 8 seconds from the last proc

Spending Stacks:

  • When you have 3+ charges and mobs are low, switch to Seal of Righteousness
  • Your next attack hits 4-6 times instantly
  • This can one-shot enemies that are already injured

Pro Tip: Don’t always spend all your Reckoning stacks. Sometimes it’s better to let them expire and keep consistent damage rather than switching seals constantly.

Mana Management Mastery

The key to zero-downtime grinding is maintaining your mana pool:

Mana Sources:

  • Seal of Wisdom – Returns mana on every hit
  • Blessing of Sanctuary – Returns mana on every block/dodge/parry
  • Judgment of Wisdom – Extra mana return (use if mana is critical)

Mana Savers:

  • Use lower rank Consecration (Rank 4-5 instead of max rank)
  • Use lower rank Holy Light for emergency heals (Rank 4-6 is plenty)
  • Don’t spam abilities unnecessarily

When to Drink:

  • Only if mana drops below 30%
  • Even then, drink for just 10-15 seconds (partial mana bar)
  • Get back to grinding ASAP

With proper technique, you can grind for 30+ minutes without drinking once.

Dealing with Casters

Casters are the enemy of AOE grinding, but sometimes you can’t avoid them:

Strategy 1: Focus Fire

Strategy 2: Skip Them

  • If a camp has too many casters, find a different spot
  • It’s better to have lower XP with all-melee than higher XP with constant interruptions

Strategy 3: Pull Around Them

  • Sometimes you can pull melee mobs away from casters
  • Position yourself out of caster range

Efficient Looting

Don’t waste time looting poorly:

Loot Rules:

  • Loot everything immediately after combat
  • Vendor all grey and white items
  • Keep cloth (Runecloth especially sells well)
  • Keep valuable crafting materials
  • Ignore items worth less than 1 silver unless you’re desperate

Bag Management:

  • Bring large bags (14-16 slots minimum)
  • Keep 4-8 free slots at all times
  • Vendor/mail items every 60-90 minutes

Competition Management

Other players can ruin your grinding spot:

Dealing with Competition:

  • Politely ask if they want to group up and share kills
  • If they decline, find a different camp in the same zone
  • Farm during off-peak hours (weekday mornings)
  • Have 2-3 backup grinding locations in mind

Don’t:

  • Ninja mobs from other players
  • Grief or harass people
  • Waste time arguing in chat

Just find another spot and keep grinding efficiently.

🎮 Useful Macros for AOE Grinding

These macros will streamline your grinding and make ability management much easier.

All-in-One AOE Macro

/cast Holy Shield
/cast Consecration
/cast [target=player] Blessing of Sanctuary

This macro combines your three main abilities. Spam it during combat to maintain uptime on everything.

Seal Switcher Macro

/cast [mod:shift] Seal of Righteousness; Seal of Wisdom

Hold Shift to switch to Seal of Righteousness for Reckoning dumps. Release to go back to Seal of Wisdom.

Emergency Panic Macro

/cast Divine Shield
/cast [target=player] Lay on Hands
/cast [target=player] Holy Light(Rank 7)

Smash this when a pull goes horribly wrong. Uses all emergency cooldowns.

Aura Swap Macro

/cast [mod:alt] Concentration Aura; Retribution Aura

Hold Alt to switch to Concentration Aura for uninterrupted healing. Release to return to Retribution Aura.

Auto-Attack + Seal Macro

/startattack
/cast Seal of Wisdom

Ensures you’re always auto-attacking and maintains your seal. Spam this during combat.

🚫 Common Mistakes to Avoid

Here are the mistakes that tank your experience per hour:

Pulling Too Few Mobs

Mistake: Only pulling 2-3 mobs because you’re scared to die.

Fix: You’re designed for large pulls! Start with 5-6 mobs and gradually increase as you get comfortable. Your reflect damage scales with mob count – more mobs = faster kills.

Using Max Rank Spells

Mistake: Always using max rank Consecration and running OOM constantly.

Fix: Use Rank 4-5 Consecration. The damage difference is minimal but the mana savings are massive. Same for Holy Light heals.

Ignoring Spell Damage Gear

Mistake: Focusing on tank stats while leveling instead of spell damage.

Fix: Spell damage is KING for AOE grinding. Every point increases your damage output significantly. Mix in cloth/leather pieces if they have spell damage.

Not Using Shield Spike

Mistake: Forgetting to apply or maintain shield spike.

Fix: Shield spike is one of your highest damage sources when grinding. Always keep it active and reapply when it breaks.

Improper Reckoning Usage

Mistake: Never switching seals to spend Reckoning stacks, or switching too often and wasting GCDs.

Fix: Let stacks build to 3-4, then swap to Seal of Righteousness for one attack burst. Don’t micromanage it.

Poor Grinding Location Choice

Mistake: Staying in a spot with too many casters or spread-out spawns.

Fix: If you’re constantly interrupted or running too much between pulls, find a new spot. Dense melee camps are worth traveling for.

📊 AOE Grinding vs. Quest Leveling

Should you AOE grind or quest? Here’s an honest comparison:

Aspect AOE Grinding Quest Leveling
XP per Hour High (once mastered) Moderate to High
Gold per Hour Excellent Poor until 50+
Gear Dependency Moderate to High Low
Monotony Very repetitive Varied content
Skill Requirement High Low
Gear Upgrades Vendor trash only Quest rewards
Rested XP Usage Burns through quickly Uses efficiently

My Recommendation:

  • Levels 1-40: Quest normally, practice basic AOE grinding occasionally
  • Levels 40-55: Mix of AOE grinding and questing based on rested XP
  • Levels 55-60: Heavy AOE grinding for fast leveling and gold

AOE grinding is most efficient when you:

  • Have rested XP to burn through quickly
  • Need gold (grinding makes way more than questing)
  • Are in a zone with excellent grinding spots
  • Have appropriate gear with spell damage

Quest when you:

  • Need gear upgrades from quest rewards
  • Want to break up the monotony
  • Are working toward specific quest chains (like mount quests)
  • Don’t have good grinding gear yet

💰 Gold Making Through AOE Grinding

One of the biggest advantages of AOE grinding is the gold income. Here’s what to expect:

Expected Gold per Hour

Level Range Gold per Hour Notes
20-30 5-10g Mostly vendor trash
30-40 8-15g Better drops, more mobs per pull
40-50 12-20g Excellent vendor trash
50-60 20-35g Best gold rates, valuable drops

These numbers assume efficient grinding with minimal downtime.

Most Valuable Drops

Vendor Trash Humanoid mobs drop the best vendor trash. Greys and whites that sell for 5-20 silver each add up quickly when you’re killing 50+ mobs per hour.

Cloth

  • Wool Cloth: 5-10s per stack
  • Mageweave Cloth: 20-40s per stack
  • Runecloth: 1-2g per stack

At level 50+, you’ll collect 20-40 Runecloth per hour of grinding.

Crafting Materials Leather, ore nodes near grinding spots, and other materials can boost gold income.

Funding Your Character

Use AOE grinding gold to:

  • Buy your level 40 and 60 epic mounts
  • Purchase spell damage gear from the auction house
  • Stock up on consumables for raids
  • Fund profession leveling
  • Help guildmates or alts

Many Paladins use AOE grinding as their primary gold source throughout Classic.

🔍 Frequently Asked Questions

Do I need to respec Protection to AOE grind effectively?

For maximum efficiency, yes. A Protection build with Consecration, Reckoning, Holy Shield, and Blessing of Sanctuary dramatically outperforms other specs for AOE grinding. You can do basic AOE grinding in any spec at lower levels, but once you hit 32+, Protection becomes essential for large pulls.

What level can I start AOE grinding?

You can start basic AOE grinding at level 20 once you have Consecration. However, the real power comes at level 32 when you can get Reckoning and Blessing of Sanctuary, and level 40 when you unlock Holy Shield. Before 32, you’re better off questing normally and practicing small 3-5 mob pulls.

Is AOE grinding faster than quest leveling?

Once you master the technique and have appropriate gear, AOE grinding can be faster than questing, especially at levels 40-60. However, it requires practice, proper gear, and good grinding locations. Quest leveling is more forgiving and provides gear upgrades through quest rewards. Most players benefit from mixing both methods – quest to level and get gear, then AOE grind spots with excellent density when you have rested XP to burn.

How much gold can I make while AOE grinding?

Gold income ranges from 5-10 gold per hour at levels 20-30 up to 20-35 gold per hour at levels 50-60. This comes primarily from vendor trash, cloth (especially Runecloth at high levels), and occasional valuable drops. Humanoid mobs give the best gold per kill. This is significantly more gold than quest leveling provides and can fund your mounts, consumables, and gear purchases.

What gear do I need for AOE grinding?

Prioritize spell damage above everything else. Every point of spell damage increases your Consecration, Holy Shield, and reflect aura damage. After spell damage, focus on stamina for larger health pools and survivability stats. You’ll want a fast one-handed weapon, a shield with good block value, shield spikes, and as much spell damage gear as you can find. Don’t be afraid to wear cloth or leather pieces if they have significant spell damage.

Can I AOE grind in dungeons?

Yes! Once you’re well-geared at 60, you can solo farm instances like Scarlet Monastery Cathedral or parts of Maraudon. This requires excellent gear and mastery of the technique. For leveling purposes, stick to open-world grinding spots as they’re more accessible and forgiving. Dungeon AOE farming is more for gold making at max level.

What's the biggest mistake new AOE grinders make?

Pulling too few mobs. New players are scared to pull 8-10 mobs at once, so they pull 2-3 and wonder why it feels slow. Your reflect damage and AOE abilities scale with mob count – more enemies means faster kills through multiplied reflect damage. Start with 5 mob pulls and gradually increase as you get comfortable. Another common mistake is using max rank spells and running out of mana constantly instead of using lower ranks.

Always use Retribution Aura for AOE grinding. The reflect damage is a significant portion of your total damage output, especially with the Improved Retribution Aura talent that increases it by 50%. Devotion Aura provides minimal benefit compared to the damage from Retribution Aura. Only switch to Concentration Aura temporarily when you need to cast emergency heals without interruption.

Final Thoughts

AOE grinding as a Paladin is one of the most satisfying and efficient ways to level in WoW Classic. It transforms the Paladin from a slow, auto-attack-focused class into an unstoppable grinding machine that mows through packs of enemies while generating excellent gold income.

The key is patience and practice. Your first few AOE grinding sessions will feel clunky as you learn pull sizes, ability timing, and mana management. But once it clicks, you’ll wonder how you ever leveled any other way.

Start small at level 20-32 with basic pulls while questing. Respec to Protection at 32 and begin serious AOE grinding. By level 40 with Holy Shield, you’ll be pulling 10-15 mobs at a time and laughing as they melt on your shields.

Remember that gear matters significantly. Invest in spell damage pieces even if they’re cloth or leather. That 200+ spell damage is what separates decent AOE grinding from exceptional gold and experience rates.

For more Paladin optimization, check out our guides on Protection talents, gold farming at 60, and leveling strategies.

Now get out there and show those mobs what a real Paladin can do! ⚔️🛡️

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